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Resource CodeSystem/FHIR Server from package hl7.fhir.us.vdor#current (47 ms)

Package hl7.fhir.us.vdor
Type CodeSystem
Id Id
FHIR Version R4
Source http://example.org/https://build.fhir.org/ig/HL7/fhir-vdor/CodeSystem-nvdrs-coding-manual-cs.html
Url http://example.org/CodeSystem/nvdrs-coding-manual-cs
Version 0.1.0-cibuild
Status draft
Date 2024-10-30T20:04:23+00:00
Name NVDRSCodingManualCodes
Title NVDRS Coding Manual Codes
Experimental True
Realm us
Authority hl7
Description Code system defined for use in the NVDRS IG artifacts based on the NVDRS Coding Manual.
Content complete

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Narrative

Note: links and images are rebased to the (stated) source

Generated Narrative: CodeSystem nvdrs-coding-manual-cs

This case-sensitive code system http://example.org/CodeSystem/nvdrs-coding-manual-cs defines the following codes:

CodeDisplay
WoundLocation0 Absent (not wounded)
WoundLocation1 Present (wounded)
WoundLocation8 Not applicable
GangRelated0 No, Not available, Unknown
GangRelated1 Yes, gang motivated
GangRelated2 Yes, suspected gang member involvement
GangRelated3 Yes, gang-related not otherwise specified
GangRelated4 Organized crime including motorcycle gangs, mafia, and drug cartels
WeaponType1 Firearm
WeaponType5 Non-powder gun
WeaponType6 Sharp instrument
WeaponType7 Blunt instrument
WeaponType8 Poisoning
WeaponType9 Hanging, strangulation, suffocation
WeaponType10 Personal weapons
WeaponType11 Fall
WeaponType12 Explosive
WeaponType13 Drowning
WeaponType14 Fire or burns
WeaponType15 Shaking (e.g., shaken baby syndrome)
WeaponType16 Motor Vehicle, including buses, motorcycles
WeaponType17 Other transport vehicle, (e.g., trains, planes, boats)
WeaponType18 Intentional neglect, (e.g., starving a baby or oneself)
WeaponType19 Biological weapons
WeaponType66 Other (e.g., Taser, electrocution, nail gun, exposure to environment/weather)
FirearmType1 Submachine Gun
FirearmType2 Handgun, Unknown Type
FirearmType3 Handgun, Pistol- Bolt Action
FirearmType4 Handgun, Pistol- Derringer
FirearmType5 Handgun, Pistol- Single Shot
FirearmType6 Handgun, Pistol- Semi-automatic
FirearmType7 Handgun, Revolver
FirearmType8 Rifle, Unknown Type
FirearmType9 Rifle, Automatic
FirearmType10 Rifle, Bolt Action
FirearmType11 Rifle, Lever Action
FirearmType12 Rifle, Pump Action
FirearmType13 Rifle, Semi-automatic
FirearmType14 Rifle, Single Shot
FirearmType15 Rifle-Shotgun Combination
FirearmType16 Shotgun, Unknown Type
FirearmType17 Shotgun, Automatic
FirearmType18 Shotgun, Bolt Action
FirearmType19 Shotgun, Double Barrel (Over/Under, Side by Side)
FirearmType20 Shotgun, Pump Action
FirearmType21 Shotgun, Semi-automatic
FirearmType22 Shotgun, Single Shot
FirearmType23 Long gun, Unknown type
FirearmType66 Other (e.g., handmade gun)
GunOwner1 Shooter
GunOwner2 Parent of shooter
GunOwner3 Other family member of shooter
GunOwner4 Spouse/Intimate partner of shooter
GunOwner6 Friend/Acquaintance of shooter
GunOwner7 Stranger to shooter
GunOwner66 Other (specify in gun access narrative)

Source

{
  "resourceType" : "CodeSystem",
  "id" : "nvdrs-coding-manual-cs",
  "text" : {
    "status" : "generated",
    "div" : "<div xmlns=\"http://www.w3.org/1999/xhtml\"><p class=\"res-header-id\"><b>Generated Narrative: CodeSystem nvdrs-coding-manual-cs</b></p><a name=\"nvdrs-coding-manual-cs\"> </a><a name=\"hcnvdrs-coding-manual-cs\"> </a><a name=\"nvdrs-coding-manual-cs-en-US\"> </a><p>This case-sensitive code system <code>http://example.org/CodeSystem/nvdrs-coding-manual-cs</code> defines the following codes:</p><table class=\"codes\"><tr><td style=\"white-space:nowrap\"><b>Code</b></td><td><b>Display</b></td></tr><tr><td style=\"white-space:nowrap\">WoundLocation0<a name=\"nvdrs-coding-manual-cs-WoundLocation0\"> </a></td><td>Absent (not wounded)</td></tr><tr><td style=\"white-space:nowrap\">WoundLocation1<a name=\"nvdrs-coding-manual-cs-WoundLocation1\"> </a></td><td>Present (wounded)</td></tr><tr><td style=\"white-space:nowrap\">WoundLocation8<a name=\"nvdrs-coding-manual-cs-WoundLocation8\"> </a></td><td>Not applicable</td></tr><tr><td style=\"white-space:nowrap\">GangRelated0<a name=\"nvdrs-coding-manual-cs-GangRelated0\"> </a></td><td>No, Not available, Unknown</td></tr><tr><td style=\"white-space:nowrap\">GangRelated1<a name=\"nvdrs-coding-manual-cs-GangRelated1\"> </a></td><td>Yes, gang motivated</td></tr><tr><td style=\"white-space:nowrap\">GangRelated2<a name=\"nvdrs-coding-manual-cs-GangRelated2\"> </a></td><td>Yes, suspected gang member involvement</td></tr><tr><td style=\"white-space:nowrap\">GangRelated3<a name=\"nvdrs-coding-manual-cs-GangRelated3\"> </a></td><td>Yes, gang-related not otherwise specified</td></tr><tr><td style=\"white-space:nowrap\">GangRelated4<a name=\"nvdrs-coding-manual-cs-GangRelated4\"> </a></td><td>Organized crime including motorcycle gangs, mafia, and drug cartels</td></tr><tr><td style=\"white-space:nowrap\">WeaponType1<a name=\"nvdrs-coding-manual-cs-WeaponType1\"> </a></td><td>Firearm</td></tr><tr><td style=\"white-space:nowrap\">WeaponType5<a name=\"nvdrs-coding-manual-cs-WeaponType5\"> </a></td><td>Non-powder gun</td></tr><tr><td style=\"white-space:nowrap\">WeaponType6<a name=\"nvdrs-coding-manual-cs-WeaponType6\"> </a></td><td>Sharp instrument</td></tr><tr><td style=\"white-space:nowrap\">WeaponType7<a name=\"nvdrs-coding-manual-cs-WeaponType7\"> </a></td><td>Blunt instrument</td></tr><tr><td style=\"white-space:nowrap\">WeaponType8<a name=\"nvdrs-coding-manual-cs-WeaponType8\"> </a></td><td>Poisoning</td></tr><tr><td style=\"white-space:nowrap\">WeaponType9<a name=\"nvdrs-coding-manual-cs-WeaponType9\"> </a></td><td>Hanging, strangulation, suffocation</td></tr><tr><td style=\"white-space:nowrap\">WeaponType10<a name=\"nvdrs-coding-manual-cs-WeaponType10\"> </a></td><td>Personal weapons</td></tr><tr><td style=\"white-space:nowrap\">WeaponType11<a name=\"nvdrs-coding-manual-cs-WeaponType11\"> </a></td><td>Fall</td></tr><tr><td style=\"white-space:nowrap\">WeaponType12<a name=\"nvdrs-coding-manual-cs-WeaponType12\"> </a></td><td>Explosive</td></tr><tr><td style=\"white-space:nowrap\">WeaponType13<a name=\"nvdrs-coding-manual-cs-WeaponType13\"> </a></td><td>Drowning</td></tr><tr><td style=\"white-space:nowrap\">WeaponType14<a name=\"nvdrs-coding-manual-cs-WeaponType14\"> </a></td><td>Fire or burns</td></tr><tr><td style=\"white-space:nowrap\">WeaponType15<a name=\"nvdrs-coding-manual-cs-WeaponType15\"> </a></td><td>Shaking (e.g., shaken baby syndrome)</td></tr><tr><td style=\"white-space:nowrap\">WeaponType16<a name=\"nvdrs-coding-manual-cs-WeaponType16\"> </a></td><td>Motor Vehicle, including buses, motorcycles</td></tr><tr><td style=\"white-space:nowrap\">WeaponType17<a name=\"nvdrs-coding-manual-cs-WeaponType17\"> </a></td><td>Other transport vehicle, (e.g., trains, planes, boats)</td></tr><tr><td style=\"white-space:nowrap\">WeaponType18<a name=\"nvdrs-coding-manual-cs-WeaponType18\"> </a></td><td>Intentional neglect, (e.g., starving a baby or oneself)</td></tr><tr><td style=\"white-space:nowrap\">WeaponType19<a name=\"nvdrs-coding-manual-cs-WeaponType19\"> </a></td><td>Biological weapons</td></tr><tr><td style=\"white-space:nowrap\">WeaponType66<a name=\"nvdrs-coding-manual-cs-WeaponType66\"> </a></td><td>Other (e.g., Taser, electrocution, nail gun, exposure to environment/weather)</td></tr><tr><td style=\"white-space:nowrap\">FirearmType1<a name=\"nvdrs-coding-manual-cs-FirearmType1\"> </a></td><td>Submachine Gun</td></tr><tr><td style=\"white-space:nowrap\">FirearmType2<a name=\"nvdrs-coding-manual-cs-FirearmType2\"> </a></td><td>Handgun, Unknown Type</td></tr><tr><td style=\"white-space:nowrap\">FirearmType3<a name=\"nvdrs-coding-manual-cs-FirearmType3\"> </a></td><td>Handgun, Pistol- Bolt Action</td></tr><tr><td style=\"white-space:nowrap\">FirearmType4<a name=\"nvdrs-coding-manual-cs-FirearmType4\"> </a></td><td>Handgun, Pistol- Derringer</td></tr><tr><td style=\"white-space:nowrap\">FirearmType5<a name=\"nvdrs-coding-manual-cs-FirearmType5\"> </a></td><td>Handgun, Pistol- Single Shot</td></tr><tr><td style=\"white-space:nowrap\">FirearmType6<a name=\"nvdrs-coding-manual-cs-FirearmType6\"> </a></td><td>Handgun, Pistol- Semi-automatic</td></tr><tr><td style=\"white-space:nowrap\">FirearmType7<a name=\"nvdrs-coding-manual-cs-FirearmType7\"> </a></td><td>Handgun, Revolver</td></tr><tr><td style=\"white-space:nowrap\">FirearmType8<a name=\"nvdrs-coding-manual-cs-FirearmType8\"> </a></td><td>Rifle, Unknown Type</td></tr><tr><td style=\"white-space:nowrap\">FirearmType9<a name=\"nvdrs-coding-manual-cs-FirearmType9\"> </a></td><td>Rifle, Automatic</td></tr><tr><td style=\"white-space:nowrap\">FirearmType10<a name=\"nvdrs-coding-manual-cs-FirearmType10\"> </a></td><td>Rifle, Bolt Action</td></tr><tr><td style=\"white-space:nowrap\">FirearmType11<a name=\"nvdrs-coding-manual-cs-FirearmType11\"> </a></td><td>Rifle, Lever Action</td></tr><tr><td style=\"white-space:nowrap\">FirearmType12<a name=\"nvdrs-coding-manual-cs-FirearmType12\"> </a></td><td>Rifle, Pump Action</td></tr><tr><td style=\"white-space:nowrap\">FirearmType13<a name=\"nvdrs-coding-manual-cs-FirearmType13\"> </a></td><td>Rifle, Semi-automatic</td></tr><tr><td style=\"white-space:nowrap\">FirearmType14<a name=\"nvdrs-coding-manual-cs-FirearmType14\"> </a></td><td>Rifle, Single Shot</td></tr><tr><td style=\"white-space:nowrap\">FirearmType15<a name=\"nvdrs-coding-manual-cs-FirearmType15\"> </a></td><td>Rifle-Shotgun Combination</td></tr><tr><td style=\"white-space:nowrap\">FirearmType16<a name=\"nvdrs-coding-manual-cs-FirearmType16\"> </a></td><td>Shotgun, Unknown Type</td></tr><tr><td style=\"white-space:nowrap\">FirearmType17<a name=\"nvdrs-coding-manual-cs-FirearmType17\"> </a></td><td>Shotgun, Automatic</td></tr><tr><td style=\"white-space:nowrap\">FirearmType18<a name=\"nvdrs-coding-manual-cs-FirearmType18\"> </a></td><td>Shotgun, Bolt Action</td></tr><tr><td style=\"white-space:nowrap\">FirearmType19<a name=\"nvdrs-coding-manual-cs-FirearmType19\"> </a></td><td>Shotgun, Double Barrel (Over/Under, Side by Side)</td></tr><tr><td style=\"white-space:nowrap\">FirearmType20<a name=\"nvdrs-coding-manual-cs-FirearmType20\"> </a></td><td>Shotgun, Pump Action</td></tr><tr><td style=\"white-space:nowrap\">FirearmType21<a name=\"nvdrs-coding-manual-cs-FirearmType21\"> </a></td><td>Shotgun, Semi-automatic</td></tr><tr><td style=\"white-space:nowrap\">FirearmType22<a name=\"nvdrs-coding-manual-cs-FirearmType22\"> </a></td><td>Shotgun, Single Shot</td></tr><tr><td style=\"white-space:nowrap\">FirearmType23<a name=\"nvdrs-coding-manual-cs-FirearmType23\"> </a></td><td>Long gun, Unknown type</td></tr><tr><td style=\"white-space:nowrap\">FirearmType66<a name=\"nvdrs-coding-manual-cs-FirearmType66\"> </a></td><td>Other (e.g., handmade gun)</td></tr><tr><td style=\"white-space:nowrap\">GunOwner1<a name=\"nvdrs-coding-manual-cs-GunOwner1\"> </a></td><td>Shooter</td></tr><tr><td style=\"white-space:nowrap\">GunOwner2<a name=\"nvdrs-coding-manual-cs-GunOwner2\"> </a></td><td>Parent of shooter</td></tr><tr><td style=\"white-space:nowrap\">GunOwner3<a name=\"nvdrs-coding-manual-cs-GunOwner3\"> </a></td><td>Other family member of shooter</td></tr><tr><td style=\"white-space:nowrap\">GunOwner4<a name=\"nvdrs-coding-manual-cs-GunOwner4\"> </a></td><td>Spouse/Intimate partner of shooter</td></tr><tr><td style=\"white-space:nowrap\">GunOwner6<a name=\"nvdrs-coding-manual-cs-GunOwner6\"> </a></td><td>Friend/Acquaintance of shooter</td></tr><tr><td style=\"white-space:nowrap\">GunOwner7<a name=\"nvdrs-coding-manual-cs-GunOwner7\"> </a></td><td>Stranger to shooter</td></tr><tr><td style=\"white-space:nowrap\">GunOwner66<a name=\"nvdrs-coding-manual-cs-GunOwner66\"> </a></td><td>Other (specify in gun access narrative)</td></tr></table></div>"
  },
  "url" : "http://example.org/CodeSystem/nvdrs-coding-manual-cs",
  "version" : "0.1.0-cibuild",
  "name" : "NVDRSCodingManualCodes",
  "title" : "NVDRS Coding Manual Codes",
  "status" : "draft",
  "experimental" : true,
  "date" : "2024-10-30T20:04:23+00:00",
  "publisher" : "CDC NCHS",
  "contact" : [
    {
      "name" : "CDC NCHS",
      "telecom" : [
        {
          "system" : "url",
          "value" : "http://cdc.gov/nchs"
        }
      ]
    }
  ],
  "description" : "Code system defined for use in the NVDRS IG artifacts based on the NVDRS Coding Manual.",
  "jurisdiction" : [
    {
      "coding" : [
        {
          "system" : "urn:iso:std:iso:3166",
          "code" : "US",
          "display" : "United States of America"
        }
      ]
    }
  ],
  "caseSensitive" : true,
  "content" : "complete",
  "count" : 56,
  "concept" : [
    {
      "code" : "WoundLocation0",
      "display" : "Absent (not wounded)"
    },
    {
      "code" : "WoundLocation1",
      "display" : "Present (wounded)"
    },
    {
      "code" : "WoundLocation8",
      "display" : "Not applicable"
    },
    {
      "code" : "GangRelated0",
      "display" : "No, Not available, Unknown"
    },
    {
      "code" : "GangRelated1",
      "display" : "Yes, gang motivated"
    },
    {
      "code" : "GangRelated2",
      "display" : "Yes, suspected gang member involvement"
    },
    {
      "code" : "GangRelated3",
      "display" : "Yes, gang-related not otherwise specified"
    },
    {
      "code" : "GangRelated4",
      "display" : "Organized crime including motorcycle gangs, mafia, and drug cartels"
    },
    {
      "code" : "WeaponType1",
      "display" : "Firearm"
    },
    {
      "code" : "WeaponType5",
      "display" : "Non-powder gun"
    },
    {
      "code" : "WeaponType6",
      "display" : "Sharp instrument"
    },
    {
      "code" : "WeaponType7",
      "display" : "Blunt instrument"
    },
    {
      "code" : "WeaponType8",
      "display" : "Poisoning"
    },
    {
      "code" : "WeaponType9",
      "display" : "Hanging, strangulation, suffocation"
    },
    {
      "code" : "WeaponType10",
      "display" : "Personal weapons"
    },
    {
      "code" : "WeaponType11",
      "display" : "Fall"
    },
    {
      "code" : "WeaponType12",
      "display" : "Explosive"
    },
    {
      "code" : "WeaponType13",
      "display" : "Drowning"
    },
    {
      "code" : "WeaponType14",
      "display" : "Fire or burns"
    },
    {
      "code" : "WeaponType15",
      "display" : "Shaking (e.g., shaken baby syndrome)"
    },
    {
      "code" : "WeaponType16",
      "display" : "Motor Vehicle, including buses, motorcycles"
    },
    {
      "code" : "WeaponType17",
      "display" : "Other transport vehicle, (e.g., trains, planes, boats)"
    },
    {
      "code" : "WeaponType18",
      "display" : "Intentional neglect, (e.g., starving a baby or oneself)"
    },
    {
      "code" : "WeaponType19",
      "display" : "Biological weapons"
    },
    {
      "code" : "WeaponType66",
      "display" : "Other (e.g., Taser, electrocution, nail gun, exposure to environment/weather)"
    },
    {
      "code" : "FirearmType1",
      "display" : "Submachine Gun"
    },
    {
      "code" : "FirearmType2",
      "display" : "Handgun, Unknown Type"
    },
    {
      "code" : "FirearmType3",
      "display" : "Handgun, Pistol- Bolt Action"
    },
    {
      "code" : "FirearmType4",
      "display" : "Handgun, Pistol- Derringer"
    },
    {
      "code" : "FirearmType5",
      "display" : "Handgun, Pistol- Single Shot"
    },
    {
      "code" : "FirearmType6",
      "display" : "Handgun, Pistol- Semi-automatic"
    },
    {
      "code" : "FirearmType7",
      "display" : "Handgun, Revolver"
    },
    {
      "code" : "FirearmType8",
      "display" : "Rifle, Unknown Type"
    },
    {
      "code" : "FirearmType9",
      "display" : "Rifle, Automatic"
    },
    {
      "code" : "FirearmType10",
      "display" : "Rifle, Bolt Action"
    },
    {
      "code" : "FirearmType11",
      "display" : "Rifle, Lever Action"
    },
    {
      "code" : "FirearmType12",
      "display" : "Rifle, Pump Action"
    },
    {
      "code" : "FirearmType13",
      "display" : "Rifle, Semi-automatic"
    },
    {
      "code" : "FirearmType14",
      "display" : "Rifle, Single Shot"
    },
    {
      "code" : "FirearmType15",
      "display" : "Rifle-Shotgun Combination"
    },
    {
      "code" : "FirearmType16",
      "display" : "Shotgun, Unknown Type"
    },
    {
      "code" : "FirearmType17",
      "display" : "Shotgun, Automatic"
    },
    {
      "code" : "FirearmType18",
      "display" : "Shotgun, Bolt Action"
    },
    {
      "code" : "FirearmType19",
      "display" : "Shotgun, Double Barrel (Over/Under, Side by Side)"
    },
    {
      "code" : "FirearmType20",
      "display" : "Shotgun, Pump Action"
    },
    {
      "code" : "FirearmType21",
      "display" : "Shotgun, Semi-automatic"
    },
    {
      "code" : "FirearmType22",
      "display" : "Shotgun, Single Shot"
    },
    {
      "code" : "FirearmType23",
      "display" : "Long gun, Unknown type"
    },
    {
      "code" : "FirearmType66",
      "display" : "Other (e.g., handmade gun)"
    },
    {
      "code" : "GunOwner1",
      "display" : "Shooter"
    },
    {
      "code" : "GunOwner2",
      "display" : "Parent of shooter"
    },
    {
      "code" : "GunOwner3",
      "display" : "Other family member of shooter"
    },
    {
      "code" : "GunOwner4",
      "display" : "Spouse/Intimate partner of shooter"
    },
    {
      "code" : "GunOwner6",
      "display" : "Friend/Acquaintance of shooter"
    },
    {
      "code" : "GunOwner7",
      "display" : "Stranger to shooter"
    },
    {
      "code" : "GunOwner66",
      "display" : "Other (specify in gun access narrative)"
    }
  ]
}

XIG built as of ??metadata-date??. Found ??metadata-resources?? resources in ??metadata-packages?? packages.